World Events Log

Blood on the Sand
To the far south of the empire, as the heroes journey to defend the world, a sleeping beast stirs. Once stirred, the beast is ravenous; and it can only be sated by war. The Empire once again marches north against the Manedom. Once again, the Grand Alliance is forced south. Blood shall stain the sand, and thirsty gods shall, one way or the other, be appeased.

But this time is like no other. The snake-creatures and their slave armies do not march alone. Legions of the dead. Lockstep, marching soldeirs of strange men with bronze skin and foreign armour, and foreign tongue. Pale-blue skinned elves, far from the sea-bound homes. All march north, not just under the black serpant banner of the Empire, but under the banner of a Rising Sun, and under the banner of a cruel, spiked crown.

The Witch King has made his play, and a piece has been moved on a board. Our heroes move to save the world...but will it be as it was when they left it?

Sharks in the Sea
At Sea, Yr Alban dominates the waves. Its fleets sail far and wide, and it stands proud and resolute. Their island is impenetrable. Their navy is undefeated. Their army is unmatched and peerless.

And yet, as her fleet lay in port, as a storm battered both their island city and the seas it rests upon, the twin walls of Aldenshire are struck down. For out of the mists and the dark come ships. Ships belonging to the Draenor, and ships of foreign design. They smash and burn the Albanic fleet as it lays at rest, hiding from a storm that these ships ignore, and slip through with ease. The city itself does not fall; not yet, but now it is defenceless and besieged, its homefleet resting at the bottom of the ocean and its other fleets scattered to the winds.

Sinister forces conspire.

Warchants in the Snow
To the North, the Dwarven Kingdoms, rich, proud, stubborn and very alone, sit in their mountain-keeps. For thousands of years have Dwarves stood resolute, the strong doors and walls of their fortresses breaking tide upon tide of savages from the North. Yet never have they bothered to marshal their armies out of these walls.

So when the next Great Warlord, a man known as Krupp the Twice-Living, once again rallies and unites the Northern Clans for a great raiding and a great war, one would expect that the Dwarven fortresses would be its first target. For thousands of years it has been this way, and each time the great raiding is smashed upon the mountain-keeps.

The Twice-Living, however, ignores such. Knowing that the Dwarves will never attack them directly, that they would never bother to leave the safety of their strong walls and thick doors, the Great Warlord leads his army south, to the soft, warm borders of the Imperium.

Safety in the Village
The Void portal outside the village of Evergreen was destroyed thanks to an alliance of the Yellow King's Men, the Raven's Vale Caelan warriors, the wood elves, the fish folk, three Abysian Legions and Caine Soulborne's Company. The battle was interrupted by Regina and her werecats. She fled when she neared defeat. Caine and company rest and recuperate.

A Proposal
Malichi Soulborne proposes to Callie Aquinore, who accepts.

Pilgrimage
A young man who helped fight the Void leads an expedition of villagers to bury Sir Adrian and his retainers, who are all members of the Knights of the Burning Rose. He slays several monsters with his magic powers and they arrive at one of the Burning Rose havens in complete safety.

Silver and Hammers
L'Imperium, assaulted on all sides by enemies and rendered friendless by her enemies, has become an easy target for the Northern raiders. The northern coasts are alight with raiders. Ships are burned in port, villages left blackened carcasses, devoid of all life. In a desperate situation, the Empress has decreed that for the first time in living memory, the levy shall be called, and all Lords of L'Imperium shall be expected to provide troops for her defence. Even now, sheriffs and other officials ride out of gated keeps and castles, bringing the Empress and the Lords decree to the peasantry, taking fighting-age men off to war.

Far to the North, however, forces yet ignored stir in their ancient holds. Abennur Ironhammer, at a council of the Dwarfholds, declared the formation of the Kingdom of Dwarovar and officially entered into an Alliance with the Imperium, providing much-needed aid to L'Imperiums Northern borders.

Finally, on the very eastern coasts of the Tame Realms, immense ships with dozens of sails are sighted. No one knows what they mean, and they make no landfall, but scholars not involved with the war debate fiercely on their origins, with some claiming that they do in fact originate from the lost continent where many of the Elves fled after the collapse of the Elven Empire.

Black Hearts on Bleak Nights
Krupp the Twice-Living lies slain by a heroic warrior in the fields of the north, known as Corinia Oathsworn. Though she was killed not long after by the warlords personal guard, this has broken the back of the great Northern army. Sainted not long after, by unanimous agreement of the clergy, the order of Saint Corinia has been formed to help guard the L'Imperium's Northern Borders against the threat of incursion by the barbaric Northlanders.

However, the northern towns and villages have not fared so well. Unable to gain proper support from L'Imperium itself, they were forced instead to negotiate with the raiders, who would conquer them and secede. Too weakened by its many wars, L'Imperium could do nothing to stop the secession of the newely created city-states, who would form into a league known as the Fvierdan.

To the south, the Alliance remains desperate, fighting what many consider to be a losing war. The desert heat and the unyielding enemy saps the forces of L'Imperium, and the Manedom has all but collapsed. Upon the seas, the capital of Yr Alban, once a shining beacon of civilisation, lays burning at the hands of the Witch King. There are mutterings that he does not act alone, that cruel Gods, outer forces, or perhaps denizens of the Void itself serve with him and follow his ill commands.

There have been no more sighting of the immense ships once seen off of the east coast, leaving only speculation in their wake.